Cruden and Artemis Technologies, a spin off from America’s Cup challenger Artemis Racing, developed a new fast craft simulator that runs on Cruden’s Panthera simulator software and features a bespoke top platform based on a key section of an F50 catamaran. The simulator is used for engineering analysis of different designs, developing control systems and training crews for race series.
The simulator’s realism is essential for crew training, which consists of familiarisation with the boat’s latest systems, rehearsing responses to emergency and failure modes, and building muscle memory and rhythm for manoeuvres. The platform, or cockpit, can be changed for each new maritime application.
A 4.5 metre high, 210 degree wraparound screen, the highest ever specified by Cruden, conveys images from three Barco F70-4K6 4K UHD laser phosphor projectors.
The simulator will enable Artemis Technologies to make design direction decisions much earlier and allow the company’s engineers to focus all its simulation tools into one capstone project. Now, instead of passing data back and forth, our whole tool chain – boat model, control systems, performance prediction software and simulator – can be synched together and used by all groups within the business, with a human-in-the-loop.
Cruden’s Panthera software suite allows simulator data to be overlaid with actual data, which means it can be used, as in motorsport, to advance race strategy. Actual races can be replayed because the course, positioning and speed of the boats are logged, with the same weather conditions, and make different decisions and train how to tactically do better.
Read the full Artemis Technologies press release.